| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:311:12. |
| GraphicsMagick 1.3.26 has a denial of service issue in ReadXBMImage() in a coders/xbm.c "Read hex image data" version==10 case that results in the reader not returning; it would cause large amounts of CPU and memory consumption although the crafted file itself does not request it. |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:314:12. |
| The ReadSUNImage function in coders/sun.c in GraphicsMagick 1.3.26 has an issue where memory allocation is excessive because it depends only on a length field in a header. This may lead to remote denial of service in the MagickMalloc function in magick/memory.c. |
| ReadPNMImage in coders/pnm.c in GraphicsMagick 1.3.26 does not ensure the correct number of colors for the XV 332 format, leading to a NULL Pointer Dereference. |
| ReadOneJNGImage in coders/png.c in GraphicsMagick version 1.3.26 does not properly validate JNG data, leading to a denial of service (assertion failure in magick/pixel_cache.c, and application crash). |
| The Utah RLE reader in GraphicsMagick before 1.3.25 allows remote attackers to cause a denial of service (CPU consumption or large memory allocations) via vectors involving the header information and the file size. |
| ReadDCMImage in coders/dcm.c in GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (NULL pointer dereference) via a crafted DICOM image, related to the ability of DCM_ReadNonNativeImages to yield an image list with zero frames. |
| GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (excessive memory allocation) because of an integer underflow in ReadPICTImage in coders/pict.c. |
| ReadOneJNGImage in coders/png.c in GraphicsMagick 1.3.26 has a use-after-free issue when the height or width is zero, related to ReadJNGImage. |
| The ReadSUNImage function in coders/sun.c in GraphicsMagick 1.3.26 has a colormap heap-based buffer over-read. |
| In ReadOneJNGImage in coders/png.c in GraphicsMagick 1.3.26, a Null Pointer Dereference occurs while transferring JPEG scanlines, related to a PixelPacket pointer. |
| GraphicsMagick 1.3.26 is vulnerable to a memory information disclosure vulnerability found in the DescribeImage function of the magick/describe.c file, because of a heap-based buffer over-read. The portion of the code containing the vulnerability is responsible for printing the IPTC Profile information contained in the image. This vulnerability can be triggered with a specially crafted MIFF file. There is an out-of-bounds buffer dereference because certain increments are never checked. |
| The ReadWPGImage function in coders/wpg.c in GraphicsMagick 1.3.26 does not properly validate colormapped images, which allows remote attackers to cause a denial of service (ImportIndexQuantumType invalid write and application crash) or possibly have unspecified other impact via a malformed WPG image. |
| The ReadWMFImage function in coders/wmf.c in GraphicsMagick 1.3.26 has a use-after-free issue for data associated with exception reporting. |
| WritePNMImage in coders/pnm.c in GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (bit_stream.c MagickBitStreamMSBWrite heap-based buffer overflow and application crash) or possibly have unspecified other impact via a crafted file. |
| WriteOnePNGImage in coders/png.c in GraphicsMagick 1.3.26 has a heap-based buffer over-read via a crafted file. |
| ReadCMYKImage in coders/cmyk.c in GraphicsMagick 1.3.26 has a magick/import.c ImportCMYKQuantumType heap-based buffer over-read via a crafted file. |
| ReadGRAYImage in coders/gray.c in GraphicsMagick 1.3.26 has a magick/import.c ImportGrayQuantumType heap-based buffer over-read via a crafted file. |
| The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 mishandles large MNG images, leading to an invalid memory read in the SetImageColorCallBack function in magick/image.c. |