| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Adobe Shockwave Player before 12.0.2.122 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-1384. |
| Adobe Shockwave Player before 12.0.3.133 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3360. |
| Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3359. |
| Adobe Shockwave Player before 12.0.7.148 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-5334. |
| Adobe Shockwave Player before 12.0.7.148 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-5333. |
| Adobe Shockwave Player before 12.0.9.149 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2014-0501. |
| Adobe Shockwave Player before 12.0.9.149 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2014-0500. |
| Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2030, CVE-2012-2031, and CVE-2012-2033. |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.5.6.606 allows remote attackers to execute arbitrary code via a crafted 3D model in a Shockwave file. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption. |
| Adobe Shockwave Player before 11.5.7.609 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via crafted FFFFFF45h Shockwave 3D blocks in a Shockwave file. |
| Integer signedness error in dirapi.dll in Adobe Shockwave Player before 11.5.7.609 and Adobe Director before 11.5.7.609 allows remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a crafted .dir file that triggers an invalid read operation. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.7.609 allow remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a crafted .dir (aka Director) file that triggers an array index error. |
| Integer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via a crafted .dir (aka Director) file. |
| Adobe Shockwave Player before 11.5.7.609 does not properly process asset entries, which allows remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a crafted Shockwave file. |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via crafted embedded fonts in a Shockwave file. |
| Adobe Shockwave Player before 11.5.7.609 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted .dir (aka Director) file, related to (1) an erroneous dereference and (2) a certain Shock.dir file. |
| iml32.dll in Adobe Shockwave Player before 11.5.7.609 does not validate a certain value from a file before using it in file-pointer calculations, which allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted .dir (aka Director) file. |
| Adobe Shockwave Player before 11.5.7.609 allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted ATOM size in a .dir (aka Director) file. |